Codename: Homebase, Fim, 6:50min, 2016. Ullrich Klose's "Codename: Homebase" is a 3D rendered film created using the computer game engine "Unreal 4". In a virtual camera ride through a sophisticated real estate, art objects appear repeatedly; on closer inspection, one sees that the objects consist of weapons or parts of them. In addition, references to the Enlightenment era can be found, from a portrait of Immanuel Kant to a graphic of the Roman goddess Minerva to the slightly distorted piano music from Beethoven's Piano Sonata No. 29. Several subjects are dealt with here: the dualism between the profits of arms production and the actual artefacts of said production is underlined. While weapons, ammunition, bombs, etc. are used through the whole world as the primary instrument of conflict solution, they are at the same time an important driving force for the world economy, and the profits gained from them are often reinvested in the art market. Ullrich Klose investigates the subject by using the setting of an almost hyperrealistic, notional mansion of an art collector. What objects and sculptures can be found in the estate of a cosmopolitan who is fully aware of the fact that his lifestyle is financed by the arms trade, and who now makes weapons-cum-art-objects the focus of his collecting activity?

 

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